OpenAI first ever to defeat world's best players in competitive eSports. Vastly more complex than traditional board games like chess & Go.— Elon Musk (@elonmusk) August 12, 2017
Defense of the Ancients 2
– commonly referred to as DOTA 2 – is what’s known as a multiplayer
online battle arena, or MOBA. Players control one of dozens of different
characters with varying abilities, and compete to collect items and
control territory. It’s currently one of the most popular games from
Valve, the publisher that organized last night’s event, and one of the
most popular competitive e-sports games worldwide.
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AI developers have recently shown that computers can dominate the best human players in Go and chess. But DOTA 2
has far more variables and possible board states than even Go, meaning
decision-making is much more complex. The game also takes place in real
time rather than discrete turns.
The
bot's victory, then, adds up to more than just fun and games. OpenAI
describes it as "a step towards building AI systems which accomplish
well-defined goals in messy, complicated situations involving real
humans." That includes applications like delivery routing, strategic planning, and traffic management.
According to The Verge,
last night’s demonstration did reduce some of the game’s complexity.
Perhaps most significantly, while Ishutin was defeated in a 1-on-1
match, DOTA 2 is normally played by opposing
teams of five players each. OpenAI says it plans to continue developing
its software so it can play full-scale matches.
It might seem odd that Elon Musk would sponsor AI development at all, since he’s been vocal about the threat
he thinks the technology poses to humanity. But OpenAI is aimed at
building ‘safe’ AI and “influencing the conditions under which AI is
created” – potentially by helping Musk push for greater regulation of the technology.Source:fortune
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